#ifndef _QUADTREE_H
#define _QUADTREE_H

#include <vector>
#include "node.h"

class Quadtree
{
public:
	Quadtree() {}
	Quadtree(Node *root) { allNode.push_back(root); }
	~Quadtree();
	
	const std::vector<Node*>& GetAllNode() { return allNode; }
	void AddNode(Node *ancestor);
	void ReInit();
	
	void Display(IplImage *img);
	void Display();
	void Display(Node *node);
	
private:
	std::vector<Node*> allNode;
};

#endif // _QUADTREE_H
